The World of Draenor Games


World of Warcraft has grown over the years from a new, radical MMORPG to a world-wide phenomenon that everyone knows about. Released in 2004, 13 years ago, wow mounts the game showed up just at the opportune time to take over a massively multiplayer market dominated by games like Everquest or Ultima Online. And what set it apart and, eventually, made it so incredibly popular, was the fact that it was simple to learn and accessible. It is largely because of this, that World of Warcraft had and keeps having massive success. However, the game developed and changed over the years, and here is how.

It’s first expansion pack, The Burning Crusade, added a lot of content previously unexplored in Warcraft lore to the game, mainly, the ability to explore the world of Draenor, homeland of the Orcs. Long time Warcraft fans rejoiced in finally being able to buy wow mounts check out the fabled land and go raiding with their friends. Blizzard introduced smaller dungeons, lesser people needed for big raids, as well as daily missions, which players could do everyday to get especially powerful items or rare mounts. However, this approach made the game more of a grind and many people did not like it. Around this time, sites like sprang up to offer the ability for players to buy wow items for real life money. Although theoretically against the Terms of Use of the game, services like these exist in almost every MMORPG out there, and for wow gold good reason. Not many people have the time necessary to invest in obtaining those super rare items, so they are very useful, and is one of the best of the many available.

After Burning Crusade, Wrath of the Lich King came out, further delving into the great lore of the game, exploring the fate of Arthas and the Undead Scourge, which players have been waiting for since Warcraft 3: The Frozen Throne. World of Warcraft introduced new innovations here as well, like being able to use siege weapons and adding in completely new, so called, hero class, in the form of the Death Knight, which only players already at level 50 could create and play as. This also put a serious requirement on new players. Anyone new to the game who wanted to buy wow gold check out the cool new hero class, had to first go through hours upon hours of leveling a new character up to level 50, which often times took as long as a month. Services, like came in to the rescue here as well, offering powerleveling services for a really good price, as basically a customer would pay and they would receive quality help in leveling up their character much faster then they could on their own.